Love art, hardcore gamer,
I love my girlfriend
Environment artist, 4years of experience in CG industry
3ds Max
Photoshop
Zbrush
Unreal Engine
Cryengine
Specialties
Game Art Creation
Employment
History
1.
Frogtale Studio ( January
2012 ~present )
Position
Title (Level): Team Lead Artist
Specialization:
Modeling, Texturing
Industry:
Games
Work
Description:
-
Lead a team of artist and quality control to achieved client require
quality
- Teaching
art/ technical skill to artist
Project Work on
Streamline Studio ( May
2011 – October 2011)
Position
Title (Level): 3D game artist
Specialization:
Modeling, Texturing, Level Designer
Industry:
Games
Work
Description:
-
Achieved customer require quality with spec limitation
-
Outsourced high quality game assets to AAA tittle games
-
Level designing using Unreal Engine 3
-
Work closer with art director for art direction
Project Work on
- Axon Runners - Iphone, Ipod
- Wreckateer - Xbox
- Kinect Star Wars - Xbox
Freelancer (June
2010 – May 2011)
Position
Title (Level): Senior Environment Artist
Specialization:
Modeling, Texturing
Industry:
Games
Work
Description:
Create
next gen high quality Environment ingame model including Props,
Building, Vehicles for FPS game
Project Work on
PolyAsset United Inc (Aug
2008 - May 2010)
Position
Title (Level): 3D Artist (Junior Executive)
Specialization:
Modeling, Texturing, Lighting and Rendering
Industry:
Entertainment / Media
Work
Description:
Doing
High resulotion prerender for japan side client.
Experience's
in Modeling, Texturing and lighting
Software
Using for Art Creation
-
Autodesk 3ds Max
-
Adobe Photoshop
-
Pixologic Zbrush
-
Unreal Engine 3
-
Cryengine
-
Crazy Bump
-
Marmoset
Contact me via Skype: raventhebird
Email: Rockydsign[at]gmail[dot]com