Friday, August 17, 2012

About Me


Love art, hardcore gamer,
I love my girlfriend


Environment artist, 4years of experience in CG industry

3ds Max
Photoshop
Zbrush
Unreal Engine
Cryengine

Specialties

Game Art Creation



Employment History
1. Frogtale Studio ( January 2012 ~present )
Position Title (Level): Team Lead Artist
Specialization: Modeling, Texturing
Industry: Games
Work Description:
- Lead a team of artist and quality control to achieved client require quality
- Teaching art/ technical skill to artist
Project Work on
  • Unannounced Project


Streamline Studio ( May 2011 – October 2011)
Position Title (Level): 3D game artist
Specialization: Modeling, Texturing, Level Designer
Industry: Games
Work Description:
- Achieved customer require quality with spec limitation
- Outsourced high quality game assets to AAA tittle games
- Level designing using Unreal Engine 3
- Work closer with art director for art direction
Project Work on
  • Axon Runners - Iphone, Ipod
  • Wreckateer - Xbox
  • Kinect Star Wars - Xbox







Freelancer (June 2010 – May 2011)
Position Title (Level): Senior Environment Artist
Specialization: Modeling, Texturing
Industry: Games
Work Description:


Create next gen high quality Environment ingame model including Props, Building, Vehicles for FPS game



Project Work on
  • Codename Project Combine





PolyAsset United Inc (Aug 2008 - May 2010)
Position Title (Level): 3D Artist (Junior Executive)
Specialization: Modeling, Texturing, Lighting and Rendering
Industry: Entertainment / Media
Work Description:
Doing High resulotion prerender for japan side client.
Experience's in Modeling, Texturing and lighting



Software Using for Art Creation
- Autodesk 3ds Max
- Adobe Photoshop
- Pixologic Zbrush
- Unreal Engine 3
- Cryengine
- Crazy Bump
- Marmoset









Contact me via Skype: raventhebird
Email: Rockydsign[at]gmail[dot]com

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