Sunday, September 9, 2012

In game Cinematic Eagle Pillar

 Render in UDK, 14662 triangle and 2 x 2 2048 diffuse, normal, specular
 Render in UDK, 14662 triangle and 2 x 2 2048 diffuse, normal, specular
 Wire Frame and normal map preview


Zbrush High poly sculpt
Zbrush High poly sculpt

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